"Need for Speed: ProStreet" is a racing video game developed by Electronic Arts (EA) Black Box and published by Electronic Arts. It is the eleventh installment in the "Need for Speed" series and was released for various platforms including Microsoft Windows, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, Nintendo DS, Wii, and mobile phones. The game was initially released in North America on November 13, 2007, and in Europe on November 23, 2007.
Unlike its predecessors, which focused on illegal street racing and police pursuits, "Need for Speed: ProStreet" takes a more realistic approach by shifting the gameplay to organized and sanctioned racing events held on closed tracks and circuits. The game features four main race types:
1. Grip Races: These races involve traditional circuit racing where the goal is to complete a set number of laps as quickly as possible.
2. Drag Races: Players compete in straight-line drag races, aiming to shift gears at the right time to achieve maximum acceleration and speed.
3. Speed Races: These are time trial events where players race alone to achieve the highest top speed on a straight track.
4. Drift Races: Players compete for points by sliding their cars through corners and maintaining controlled drifts.
"Need for Speed: ProStreet" also introduced a damage system that affected the performance of the vehicles, making crashes and collisions more impactful. Players could choose from a variety of real-world cars and customize them with visual and performance upgrades. The game's career mode had players progressing through different race days and events, earning cash and reputation points to unlock new vehicles, parts, and upgrades.
The game received mixed to positive reviews from both players and critics. While the shift to a more structured and realistic racing environment was praised by some for its innovation, others missed the open-world and police chase elements that were prominent in previous "Need for Speed" games. The graphics and car customization were generally well-received, but some players felt that the game's physics and handling mechanics were not as refined as they could have been.
"Need for Speed: ProStreet" marked a departure from the series' traditional gameplay style and contributed to the ongoing evolution of the franchise. It is worth noting that this information is based on my knowledge as of September 2021, and there may have been developments or new releases in the "Need for Speed" series since that time.
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